![]() Once you assign it to a route, it cannot defend itself, so make sure the route is clear of danger.ġ10 Combat Type: Naval Ranged Units Combat: 18 Ranged Combat: 20 Range: 2 Movement: 3 Abilities: Cannot Enter Deep Ocean Prerequisite Techs: Compass Becomes Obsolete With: Navigation Upgrade Unit: Frigate Replaces: Galleass Building a Granary or a Workshop in its home city also allows you to shuttle Food or Production among your own cities. Strategy: A Caravan allows you to establish a land-based Trade Route between two civilizations, earning Gold for both the owner and the destination civilization. Can also be used to deliver Food or Production within your own borders after building a Granary or a Workshop. Game Info: Establishes land-based Trade Routes between two civilizations that yields Gold. Receives combat bonuses for both fighting in a Desert tile or fighting in Moroccan territory (these bonuses do stack).ħ5 Movement: 1 Abilities: Limited Visibility Prerequisite Techs: Animal Husbandry Strategy: This mounted unit replaces Cavalry and is a fierce warrior in the deserts of Morocco. ![]() Receives combat bonuses when fighting both in Desert tiles and Moroccan territory. Game Info: Mounted unit that specializes in Desert warfare and protecting Moroccan lands.
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